A Singapore Government Agency Website

Let's Play a Part

Overview

Programme IDAEP0520649
Programme TypePerformance
Recommended Size 10 - 2000
Language English, Malay
Programme Format On-site, Digital, Blended (mix of on-site and digital)
Cost $1500.00 Per session
Primary Art Form - Sub-Genre Theatre - Physical Theatre, Devising/Improvisation, General Drama skills/Acting
Student Profile Primary Lower, Primary Middle, Primary Upper, Secondary Lower, Secondary Upper, JC/CI, ITE, SPED
Duration
Secondary Art Form - Sub-Genre -
 
Venue (where applicable)

Showcase

Programme Synopsis Outline: People will always think that one can never learn anything from playing games, especially online games. However, this may not be entirely true as sometimes, we can apply what we learn from real life into gaming and likewise, we can learn the strategy that is being applied in gaming through our daily life. Synopsis: Jeremy loves to play games. He learns that through gaming, he is able to use the 6 pillars of total defence and apply it to his social responsibilities to his nation. See how the characters from the game come alive to demonstrate how the 6 pillars are crucial in creating a better nation. This story also teaches us how to be socially responsible and have a sense of cyber awareness. Content: The setting of the performance will be in a classroom where Jeremy will be playing his computer game while learning about the 6 pillars of total defence. He will use each pillars in each segment of his game to find out that all pillars are crucial and will not work if any one of it is missing. Highlights: - To understand the importance of Total Defence and how to apply its pillars through performance - To generate and stimulate imagination through positive thinking in theatre - Performers will transform into game characters and use their physicality in their performance to show a differentiation in characterisation - Students will learn how to apply these aspects not only through online gaming but also to invoke their creativity in their minds to be strategically-inclined to apply these techniques in their daily life. - Students will be able to relate to certain issues creatively and to promote problem-solving (not only through gaming but in life) Weblink: https://youtu.be/7Mo3KwjDXK0
Focus Areas Appreciate Arts & Culture
Point of Emphasis Not applicable
Lesson Goal #1 2) Applying these aspects creatively (in gaming or in life)
Lesson Goal #2 1) How to apply these aspects not only through online gaming but also to invoke their creativity in their minds to be strategically-inclined to apply
Lesson Goal #3 3) Able to relate to certain issues creatively and to promote problem-solving (not only through gaming but in life)

Microphone, Audio/Sound System, Visualiser

Microphones (4)

The Tote Board Arts Grant was introduced in 1995 to encourage the development of a vibrant arts culture in schools, and to promote arts appreciation amongst students.

Each year, all MOE schools and ITE Colleges may opt-in to receive the Arts Grant. Schools may use the grant to subsidise the purchase of programmes under the NAC-AEP and for the Artist-in-School Scheme (AISS).

All approved programmes are listed on the NAC-AEP Directory and come with a valid Letter of Eligibility.

To purchase this programme, contact the representative listed on the Programme Detail Page and make contractual arrangements directly with the programme provider.

Please ensure that a valid Letter of Eligibility (LOE) is obtained. Note that MOE procurement guidelines apply.

Payment should be made directly to the programme provider. Claims for the Arts Grant should be made via IFAAS and in accordance to Grant Guidelines.

Programme providers are permitted to make changes to the following aspects of an NAC-AEP, according to the school’s needs:

  • Programme duration, including no. of sessions
  • Cost of programme
  • Class size



Under the above conditions, schools can make claims based on revised programme costs using the same Programme ID listed on the Letter of Eligibility (LOE).

The following changes are not permitted when customising programmes:

  • Changes to content
  • Inclusion of non-approved instructor(s)

Offered by:

Funplay Workshop

We provide fun, entertaining and educational performances and programmes. We hope to bring fun and laughter and to inculcate values through theatre, not forgetting the values of education and learning into our programmes. Opportunities for our youths to showcase their creativity will be given.

Contact

Hazna Esa 87802117 funplayworkshop@funplaycorp.com   Visit provider page

Programme Rating

Overall satisfaction
2.0 / 5

based on 1 reviews

Educational value
Artistic merit
Quality of instruction
Student engagement